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	<title>Comments on: Nomenclature of Wii gestures</title>
	<link>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/</link>
	<description>mind/tech bazar from outer space</description>
	<pubDate>Wed, 17 Mar 2010 00:20:38 +0000</pubDate>
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		<title>By: Wii</title>
		<link>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-512201</link>
		<author>Wii</author>
		<pubDate>Fri, 30 Jan 2009 04:25:19 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-512201</guid>
		<description>Thanks for the information.  Bookmarked your site.</description>
		<content:encoded><![CDATA[<p>Thanks for the information.  Bookmarked your site.</p>
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		<title>By: In Traction &#187; Blog Archive &#187; Adam Greenfield&#8217;s talk in Leuven</title>
		<link>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-448410</link>
		<author>In Traction &#187; Blog Archive &#187; Adam Greenfield&#8217;s talk in Leuven</author>
		<pubDate>Fri, 30 Nov 2007 10:33:57 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-448410</guid>
		<description>[...] that violate them. I especially liked his proposal for everyware icons. People are coming up with unique names for Wii gestures which might also help in announcing how to interact with a [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] that violate them. I especially liked his proposal for everyware icons. People are coming up with unique names for Wii gestures which might also help in announcing how to interact with a [&#8230;]</p>
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		<title>By: Tiago M.</title>
		<link>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-448346</link>
		<author>Tiago M.</author>
		<pubDate>Thu, 29 Nov 2007 22:25:23 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-448346</guid>
		<description>They Wario Ware gestures on the Wii are pretty funny and explained in a way that people can learn them in 2 seconds - since it's a frantic-paced party game aimed at everyone.

The metaphorical gesture names remind me of design pattern names. How about a pattern language for gestural interaction then?

There's one thing I find apparent here. It might be easier to explain gestures that require use of an object (as the wiimote) than empty-handed gestures. Or then again, maybe not.</description>
		<content:encoded><![CDATA[<p>They Wario Ware gestures on the Wii are pretty funny and explained in a way that people can learn them in 2 seconds - since it&#8217;s a frantic-paced party game aimed at everyone.</p>
<p>The metaphorical gesture names remind me of design pattern names. How about a pattern language for gestural interaction then?</p>
<p>There&#8217;s one thing I find apparent here. It might be easier to explain gestures that require use of an object (as the wiimote) than empty-handed gestures. Or then again, maybe not.</p>
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		<title>By: nym</title>
		<link>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-448209</link>
		<author>nym</author>
		<pubDate>Wed, 28 Nov 2007 21:52:24 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/11/27/nomenclature-of-wii-gestures/#comment-448209</guid>
		<description>I wanted to see if anyone had uploaded "tutorials" on wii gestures on youtube since, video is often more expressive for teaching gesture based things like dance, and I found this great video from Metal of Honor Heroes 2, http://youtube.com/watch?v=k7IztdnOiY4 which shows the gestures and the screen at the same time, illustrating exactly what the user should do and expect as a result of the action. 

Thanks Nicolas for the great articles! Keep up the good work!</description>
		<content:encoded><![CDATA[<p>I wanted to see if anyone had uploaded &#8220;tutorials&#8221; on wii gestures on youtube since, video is often more expressive for teaching gesture based things like dance, and I found this great video from Metal of Honor Heroes 2, <a href="http://youtube.com/watch?v=k7IztdnOiY4" rel="nofollow">http://youtube.com/watch?v=k7IztdnOiY4</a> which shows the gestures and the screen at the same time, illustrating exactly what the user should do and expect as a result of the action. </p>
<p>Thanks Nicolas for the great articles! Keep up the good work!</p>
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