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	<title>Comments on: Spatial evolution in MMOs</title>
	<link>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/</link>
	<description>mind/tech bazar from outer space</description>
	<pubDate>Sun, 12 Oct 2008 07:54:43 +0000</pubDate>
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		<title>By: Alt Search Engines &#187; Blog Archive &#187; 2-D or not 2-D, that is the question!</title>
		<link>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/#comment-483530</link>
		<author>Alt Search Engines &#187; Blog Archive &#187; 2-D or not 2-D, that is the question!</author>
		<pubDate>Thu, 12 Jun 2008 22:34:23 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/#comment-483530</guid>
		<description>[...] dimension of a space  Borrowing the distinction used by Richard Bartle, brought to my attention by Nicola Nova, the structure of space can be of two types : contiguous or [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] dimension of a space  Borrowing the distinction used by Richard Bartle, brought to my attention by Nicola Nova, the structure of space can be of two types : contiguous or [&#8230;]</p>
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		<title>By: Idée reçue no 2 : le web sera 3D ou ne sera pas &#171; IHM.media</title>
		<link>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/#comment-449680</link>
		<author>Idée reçue no 2 : le web sera 3D ou ne sera pas &#171; IHM.media</author>
		<pubDate>Tue, 11 Dec 2007 10:57:37 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/#comment-449680</guid>
		<description>[...] reprendre la distinction évoquée par Richard Bartle et rapportée par Nicolas Nova, la structure d&#8217;un univers virtuel peut être de (au moins ?) deux types : contiguë ou [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] reprendre la distinction évoquée par Richard Bartle et rapportée par Nicolas Nova, la structure d&#8217;un univers virtuel peut être de (au moins ?) deux types : contiguë ou [&#8230;]</p>
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		<title>By: IaaC blog &#187; Blog Archive &#187; Space-Virtual Worlds</title>
		<link>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/#comment-443549</link>
		<author>IaaC blog &#187; Blog Archive &#187; Space-Virtual Worlds</author>
		<pubDate>Thu, 11 Oct 2007 21:59:25 +0000</pubDate>
		<guid>http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/#comment-443549</guid>
		<description>[...] http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/ [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] <a href="http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/" rel="nofollow">http://liftlab.com/think/nova/2007/10/11/spatial-evolution-in-mmos/</a> [&#8230;]</p>
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