Video game sells more music than itunes
Posted: July 20th, 2008 | No Comments »The music business is finally getting headlines through innovation instead of legal actions. Motley Crue sold more tunes in the Xbox game Rock Band (a total blast, I can’t wait for it to be available in Europe!) than on iTunes (and therefore, than on CD).
According to data provided by the band’s management [...] the track was downloaded more than 47,000 times via the Xbox 360 version of the game alone in the first week after it became available. [...] By comparison, the same track received slightly more than 10,000 downloads via digital services like iTunes and Amazon
A business based on something fundamental like music will always find a way to make money. It is all about following consumers, like Amazon and Rockstar Games who combined their efforts to offer players a seamless way to buy tunes from GTA4′s soundtrack:
As players cruise around the world listening to the in-game radio, they can at any point ‘mark’ a song by opening their [in-game] phone and dialing the number ZIT-555-0100. Gamers will then receive a text message with the song and artist names, and if they’re registered at the forthcoming Rockstar Games Social Club community site, they’ll find an e-mail waiting in their inbox with a direct link to a custom playlist on Amazon.com. All songs tagged “ZiT” will be stored here, available for preview and purchase at Amazon’s going rate of $.89-$.99 per track.
After relying on one of the world’s most outdated and boring business model, is the music industry becoming a place for killer innovation?




Leave a Reply