Archive for the ‘Pervasive’ Category

Space Time Play

Monday, September 24th, 2007

Cda Displayimage The recently published “Space Time Play” edited by Friedrich von Borries, Steffen P. Walz, Matthias Böttger explores the architectural history of computer games and the future of ludic space. The book covers describes the development of new typologies of space spaces that are emerging from the superimposition of the physical and the virtual and with 180 articles tries to answer the main question: “What are the parameters of these new spaces? To what practices and functional specifications do they give rise? What design strategies will come into operation because of them?”. It is devided in five levels:

  1. Spatiotemporal history of the architecture of digital games: what spatial qualities and characteristics arise from computer games and what implications these could have for contemporary architecture
  2. The ludic constructions of digital metropolises: the representation of the city in games and the city as metaphor for the virtual spatialization of social relations.
  3. Ubiquitous games: What happens when the spaces and social interactions of computer games are superimposed over physical space?
  4. Games as tools for design and planning processes: demonstrate how the ludic conquest of real and imagined gamespace becomes an instrument for the design of space-time
  5. Critical reflection upon the cultural relevance of games today and in the future: Which gamespaces are desirable and which are not?

Relation to my thesis: Nicolas and I proudly contributed to this book with a small piece on the augmentation of Guy Debord’s “Dérive” with computational means. I am particularly interested in its 4th level, that is how pervasive games can be used as alibi to become instruments for the design of the city.

Rethinking the Role of Space in a Networked World

Monday, September 24th, 2007

In the latest IEEE Pervasive Computing issue, Ezra Goldman builds on his work on the effects of ubiquitous wireless internet on locational usage to deliver his thoughts on the Role of Space in a Networked World. He mentions the confusion between mobility versus connectivity by arguing that we are likely as mobile today as we ever were. What’s different is that we’re more accessible and connected when we move around (quote from Mobile Communication and Society). This increased demands and expectations from others make us feel we need to be more connected. In consequence, it is our social relations and work duties that are becoming mobile as opposed to our physical body. Moreover, instead of making use freer, this makes us depend more on the physical spaces with a particular coupling of hardware, software, and infrastructure that enable us to stay connected. In a place were we can’t connect, we might feel a sense of uncertainty and isolation.

Relation to my thesis: Mobile and wireless technologies freed us from physical location but made us more dependent on the infrastructure that enable us to stay connected. Ezra poses the question as “are we gaining control and flexibility or becoming dependent on our own creations?”. In other words “Does ubiquitous Wi-Fi present an expansion of human habits or habitat for our technological devices”.

Workshops on the Integration of Location-Aware Technologies in Urban Environments

Sunday, September 9th, 2007

A couple of workshops I will send a position paper to:

Situating Sat Nav: Questioning the TomTom Effect, as part of the 2008 Association of American Geographers Annual Conference. 15-19 April 2008, Boston, USA.

Comprehensive in-car satellite navigation (Sat Nav) systems have rapidly become affordable and ‘must-have’ mass-market accessories, advertised on television and the focus of ‘scare’ stories in the tabloid press. With their driver’s-eye position, dynamic maps and an authoritative voice telling you where and when to turn, these archetypal geographical gizmos depend on the ‘magic’ locational power of a cluster of unseen satellites and the global reach of corporations marketing the latest consumer fad. Sat Nav offers technologically sophisticated spatial data models of the world, but the technology quickly sinks into taken-for-granted everyday driving practices, such that its social and political significance is hard to assess. The gadgets themselves take space on the dashboard and windscreens, but also make new senses of space for the driver, well beyond the car. What exactly is the nature of this TomTom effect?

I plan to discuss my work with taxi drivers within the context of my thesis. Deadline: September 30th

Urban Mixed Realities: Technologies, Theories and Frontiers, as part of CHI 2008. April 6th 2008, Florence, Italy

Mixed reality environments encompass a range of domains from pervasive games through to systems to support cultural heritage, and currently represent a growing area of research. However the growth in such systems has resulted in a need to further explore their situated and social nature, and how these aspects impact upon their use of such systems and alter the environment around them. Although there has already been a substantial amount of research into telepresence and sense of place much of this has focused on more traditional technologies such as purely virtual environments or mobile tour guides. In contrast urban mixed reality environments require a substantial change of research emphasis and in doing so must take into account the following shifts
* From virtual to mixed reality environments which mesh or augment places and times
* From psycho-physiological and “constructive perception” to understanding social action, interaction and meaning making
* From a focus on individual behavior to interaction in groups who are co-located and distributed
* From immaterial environments to those which combine real and virtual elements
* From a passive sense of place and presence, one where creation of place, meaning and engaging of all senses plays a critical role

I plan to discuss the work I plan to perform next year as a member of the SENSEable City Lab in the Wireless City project in Florence (e.g. (tourist) interaction issues within urban environments, social navigation, seamful design, evaluation methodology, urban spatio-temporal data analysis). Deadline: 17th October 2007

Revealing the Potential Failures of Infrastructures

Friday, September 7th, 2007

In the train of thoughts on Revealing the Presence of Infrastructure, their limits and their potential failures, Vale of Glamorgan (Wales) deployed visual signs warning drivers not to believe their GPS navigation system. After once peaceful villages were reduced to bedlam when heavy-goods lorries got stuck in tiny country lanes.

The proliferation of satellite navigation aids used in heavy goods vehicles, and their over-reliance, especially by overseas drivers, has presented itself as a problem within the Vale of Glamorgan,” a spokesman for the council’s highways department said.

Source: BoingBoing

Relation to my thesis: observing of the current integration of sensor technologies in our everyday life in order to question the design of future ubiquitous systems. No surprise this new types of signs appear in the UK. It seems that the anglo-saxon “mind the gap” culture has a tendency to reveal limits and inconveniences of infrastructures while others take less pride in preventing ungraceful degradation. Is the same inclination noticeable with the ubicomp of the present? This type of sign seem to indicate so.

Municipalities Abandoning their Utopian Dreams of City-Wide Networks

Tuesday, September 4th, 2007

A nice follow-up of an old post on the deployment of Minicipal WI-Fi (Metro-Scale WiFi Reality Check), the Economist covers in Reality bites the troubles that now local authorities and specialist firms such as EarthLink and MetroFi. I was mentioning the mismatch between on one hand the patchy network coverage and real-world connectivity issues due to physical, technological and economical constraints and the users’ expectations on the other hand. This now proves to be the root of the problem to force some cities to abandon their utopian dreams of city-wide networks. Real-world deployments finally reveal that Wi-Fi, which relies on outdoor radio transmitters, does not provide good access inside buildings, since it uses weak signals which do not always penetrate thick exterior walls. Proponents of the technology also underestimated the number of transmitters that would be needed to provide blanket coverage. Most networks deployed between 2004 and 2006 used between 20% and 100% more nodes than expected, which pushed up costs.

wifi scam
My free Wi-Fi experience in Toronto. So long for the utopia…

Relation to my thesis: When Embracing the Real World’s Messiness starts to make sense.

Meeting with PhD Advisor

Tuesday, August 28th, 2007

Meeting to discuss my DEA thesis. We agreed that the focal point of my research shifted from uncertainty to granularity of location information. The first is a problem to solve (while sometimes being an opportunity), the latter is a source for interaction. In my model of the social-technical gap in location aware computing, I intend to define their relations. I hypothesize that uncertainty appears when a location system does not match the granularity of information expected by a user. So I keep the work I have done so far on the reactions (uncertainty) to fluctuating location information, and focus more on the factors influencing people to tune the information. This is what I need to further investigate in my ethno study of the taxi drivers (e.g. the funnel metaphor to access information, their use of neighborhoods, landmarks, addresses). Similarly with my Flickr study I could include the analysis of the textual description (i.e. tags) to understand how the users describe the granularity (for example: city -> landmark). Results of complete studies from different contexts could already be a nice outcome to define key aspect of human interaction with location information granularity in a mobile context. It could open the door to the definition of sub-issues (psycho, social, cultural, gender, …) that would be mostly outside of the scope of my thesis. No decisions have been made on further studies (let’s see what the outcomes of the 2 current studies), but we certainly don’t lack of ideas. The concept of granularity of location information is nothing new. However, it is worth revisiting it since “we use things that did not exist previously”.

As for the DEA thesis, he shared my mixed feelings. I believe I have not achieved a good breadth-depth ratio, trying to cover too many aspects of my research domain. Then I lacked of energy to argument the choice (why a mention to privacy? -> uncertainty as opportunity + studies in spatial cloaking) and linkage of the key concepts. However, I think the breadth of this initial scope will help me in the long run. We discussed that chapter 3 (literature review) was not well self-contained. That is that I did not argue enough for the choice of the topics, the perspectives I chose to cover them, and their relevance to my work. The last section (Discussion) clearly revealed that lack of connection between the concepts described and the future work. I should rewrite that part by focusing and arguing the key elements of my framework and their relations.

Relation to my thesis: Still not quite in the narrow part of the funnel… but working on it.

Methods for Social Computing

Tuesday, August 21st, 2007

Karen Martin wrote a nice piece (with great images supporting the text) on Methods for Social Computing based on Paul Dourish’s Where the Action Is. Dourish defines “social computing,” as the attempt to incorporate sociological understandings into interface design. He grounds his argumentation on the idea of embodied interaction that is the notion that physical and social phenomena unfold in real time and real space as a part of the world in which we are situated, right alongside and around us. In consequence, Dourish argues, for the now more common approach of incorporating the understandings of how social practice emerges in the design of systems to fit more easily into the ways in which we work. Karen goes on defining the the methods to support social computing mainly ethnography, ethnomethodology (ethno with “practical sociological reasoning”, that is relying on people’s understanding/knowledge of their reasons for acting) and technomethodology (use of ethnomethodology not only for critique but also for design). The evaluation of the design should rely on similar contextualized methods out of the sterile confines of a laboratory. As Dourish concludes, “the only way to come to a good understanding of the effectiveness of a software system is to understand how it features as part and parcel of a set of working practices, as embodied by a group of people actually using the system to do real work in real working settings”. As Karen mentions, this critique remains at the core of discussion on the validity of HCI studies.

Relation to my thesis: Over the summer I read Andy Crabtree’s Designing Collaborative Systems : A Practical Guide to Ethnography that helped me setup my study of taxi drivers. It completes the more theoretical content of Where the Action Is.

Online Social Networking and Mobility Traces

Monday, August 20th, 2007

As part of the Cityware Project in Bath, UK, Vassilis Kostakos released a Bluetooth application that links proximity data from the physical space (mobility traces) with the online network of Facebook. It aims at exploring how your real world and online social networks are intertwined. Whereas it has some similarities with Nathan Eagle’s Reality Mining, here the spatial traces are enhanced by the large amount of information disclosed on the web. The BBC has a piece on it: Bluetooth helps Facebook friends. The application is available at http://apps.facebook.com/cityware.

Relation to my thesis: The linking of online social networking and mobility traces, goes in the same direction as what I have been working on with Flickr and what could be done with iFind.

Accepted: Paper at LBS2007

Thursday, August 2nd, 2007

The outcome of the work performed during this Spring’s stay at the MIT has been accepted for full presentation at the 4th International Symposium on LBS and Telecartography, November 8-10, 2007 in Hong Kong. The paper is entitled “Understanding of Tourist Dynamics from Explicitly Disclosed Location Information” by Fabien Girardin, Filippo Dal Fiore, Josep Blat, and Carlo Ratti

Abstract: In the recent years, the large deployment of mobile devices led to a massive increase in the volume of records of where people have been and when they were there. The analysis of the accumulated archives of such spatio-temporal data can derive high-level human behavior information valuable to urban planers, traffic engineers, and tourism authorities. In this paper, we describe our approach to analyze the history of physical presence of tourists from the digital footprints they publicly make available on the world-wide web. Our work takes context in the Province of Florence where besides data from survey-based hotel and museums frequentation, tourism authorities have limited information on the fluxes of visitors (i.e. previous and next destination) and on the nationalities of the tourists who do not sleep in town (i.e. excursionists). As a proof of concept, we used a corpus of 85910 publicly disclosed geotagged photos taken in the province by 3348 photographers over a period of 2 years. Based on the time, explicit location and people’s description of their photos, we design geovisualizations to reveal the tourist activity and flows in space and time. They provide insights on the density of tourists in the area the flow and activity of tourists within, in and on of that area.

Keywords: Spatio-temporal data analysis, geovisualization, location-disclosure, location-based services.

Relation to my thesis: Tracing the Visitor’s Eye is off to a good start. Plus now there is a shot to get the paper accepted in an upcoming book on Location-Based Services and Telecartography. Finally, this conf might be the opportunity to meet Jonathan Raper who will keynote.

*sigh* DEA Thesis Submitted *sigh*

Tuesday, July 31st, 2007

It is called “Towards Reducing the Social-Technical Gap in Location-Aware Computing” and the abstract goes as follow:

Abstract: Along in their history, humans never ceased to create techniques and tools for observing their environment and locate themselves in the physical environment. This attests our necessity to be aware of who and what is where and when – a concept that we term location awareness. Nowadays, the democratization of mobile and wireless technologies increases people’s awareness of their whereabouts. However, it also their interaction with the physical environment and by consequence impacts the social interactions and work practices.

Building ubiquitous applications that exploit location requires integrating underlying infrastructure for linking sensors with high-level representation of the measured space to support human activities. However, the real world constraints limit the efficiency of location technologies. The inherent spatial uncertainty embedded in mobile and location systems constantly challenges the coexistence of digital and physical spaces. Consequently, the technical mechanisms fail to match the highly flexible, nuanced, and contextual human spatial activities. These discrepancies generate a social-technical gap between what should be socially supported and what can be technically achieved. This thesis contributes to the research in the field of Computer Supported Cooperative Work (CSCW) and ubiquitous computing by exploring, and hopefully reducing this gap in the context of location-aware systems.

Our preliminary work reports on complementary studies of some of the aspects of the social-technical gap. This preliminary and current work, takes very different perspectives on the use of location-aware applications. These views highlight the role of the spatial context and technological limitations in the use of the systems features. First, we explored the impact of the technical limitations in collaborative tasks experienced in the form of a location-aware game. It allowed us to define the sources of spatial uncertainty perceived by the users while interacting with the system. Then, we investigated the social requirements of linking information to space. In particular, we report on the influence of space in the use of location granularity to share and retrieve photos. Finally, we describe an ongoing ethnographic study of the evolution of taxi drivers practices with the introduction of location-aware and navigation systems in their work. This work reveals the ways positioning technologies influence the work practice of mobile workers. For instance, some drivers access the geospatial information as in a “funnel”. They start a ride with a general idea of an area surrounding the destination. As they enter the targeted area they access detailed information for the specific destination with location-aware application.

The extensive review of the domains of ubiquitous computing and CSCW shows that more of the research in those fields focus on optimizing the accuracy of location sensing and providing seamless interaction. On the other hand, limited work has been pursued to understand the social-technical issued in real-word settings and provide solutions to match the visions of supporting people’s everyday life activities. In consequence, we suggest research perspectives that should contribute to this agenda. Through real-world field studies, we aim at providing solutions for the design of collaborative location-aware systems that take into account the spatial uncertainty inherent to ubiquitous technologies.

Keywords: location-aware computing, spatial uncertainty, CSCW, location-awareness.

Relation to thesis: More than half-way through the PhD… I hope.